How to Use Your ZapFolio
Everything you own, on one screen — the placed, the unplaced, and the state of all of it. This is the page you open between sessions, before you decide where today's work is.
The ledger
Your ZapFolio holds two kinds of ground: hexes already standing on maps, and ZapClaims — ground you've earned by completing tiers but haven't planted yet.
Both visible, both yours. One is on the board; the other is waiting for your call. Below: five stops through real holdings.
- 1The Active tab is every hex you hold, across every map in the game.
- 2The badge names the world: CORE for Arena ground, L2 / L1 / GEN for the territory maps above it.
- 3Arena ground shows its Charge; territory ground shows its ZapWall — the number an attacker has to beat.
- 4Every card carries its Volts and its neighbor count — neighbors are what feed the clustering bonus.
- 5Filter by type, sort by Recent, Most Volts or Most Neighbors.
- 6One tap on a card and you're standing on it — no scrolling around the world looking for your own land.
Earned, not yet placed
The Pending tab is your unplanted land. Every claim on it was earned the same way: by completing an entire tier of the game, bottom to top.
Where you plant it is the real decision — placement rules live in the ZapMaps chapter, and the short version is you build next to the action. The claim waits until you're ready.
- 1Finish everything one level down and the claim is yours: all ZapStacks in a ZapCore, all ZapCores in a Level-2, all Level-2s under a root.
- 2It's a one-time achievement. Losing hexes later never takes a claim back.
- 3Claims never expire. Hold one for a day or a year.
- 4Tap Place and the right territory map opens with valid ground glowing.
- 5Until it's placed, a claim can't be attacked — the safest ground in the game is the ground you haven't planted yet.
Taking stock
ZapFolio is the between-sessions read. Did someone castle you overnight? Is a wall sitting at the floor? Is there a ZapClaim gathering dust while a map fills up? Thirty seconds here tells you where today's work is.
Sort by Most Neighbors to find your clusters — the ground earning bonus Volts and worth defending hardest. Sort by Recent to check on whatever you just won.
That's the inventory. What all of it adds up to — ranks, badges, ladders, streaks — is the next chapter.
